Doom Codexery

Doom Slayer

An unstoppable force of vengeance who tears through hell to protect humanity from the abyss.

The Doom Slayer is the central protagonist of Doom Eternal, a 2020 first-person shooter developed by id Software and published by Bethesda Softworks. The story follows the Doom Slayer once again, on a mission to end Hell's consumption of Earth and foil the alien Maykrs' plans to exterminate humanity. He is an ancient warrior who has fought demons since the dawn of time, and his journey is defined by an unyielding, singular purpose: to hunt down and destroy every demon that threatens existence.

Role
Demon Hunter / Slayer
Status
Alive / Eternal
Base of Operations
Various Dimensions (primarily Earth and Hell)

Lore & Background

The Doom Slayer is the original Doomguy. Found badly wounded by Sentinels sometime after Doom 64, Doomguy was brought before the Deags and forced to fight in a gladiatorial arena. Impressed by Doomguy's ruthlessness in battle, the Deags inducted him into the Sentinels. During the battle of Argent D'Nur, a rogue Maykr called the Seraphim imbued Doomguy with superhuman abilities by putting him in the Divinity Machine, transforming him into the Doom Slayer. The Slayer is equipped with a large variety of weapons, as well as throwables such as grenades and ice bombs. The Super Shotgun is equipped with a grappling hook that grabs onto enemies and slingshots player towards them. The Slayer is very agile and is capable of double-jumping, climbing on walls, and utilizing an omnidirectional dash to evade enemies. In combat arenas, he can make use of swing bars, portals, and jump pads to reach distant areas.

In Their Own Story

In 2163, fourteen years after the events on Mars, Earth has been overrun by demons, wiping out 60% of the planet's population. The Doom Slayer, having previously been betrayed by Dr. Samuel Hayden, returns with a satellite fortress controlled by the AI VEGA to quell the demonic invasion by killing the Hell Priests: Deags Nilox, Ranak, and Grav. The priests serve an angelic being known as the Khan Maykr, who seeks to sacrifice mankind for her own race's survival. The Slayer teleports to Earth and kills Deag Nilox, but the Khan Maykr transports the two remaining priests to unknown locations. The Slayer retrieves a celestial locator from the Sentinel world of Exultia, and then travels to Hell to acquire a power source from the exiled Sentinel, the Betrayer. The Betrayer also gives him a dagger to stab the heart of his son, whose body was turned into the apocalyptic demon, the Icon of Sin. The Slayer finds and kills Deag Ranak at his citadel in the Arctic. In response, the Khan Maykr moves Deag Grav again and accelerates the invasion of Earth. With no leads on the last Hell Priest, VEGA suggests finding Dr. Hayden, who knows his location. At an ARC compound, the Slayer retrieves Hayden's damaged robot chassis and the demonic Crucible. Upon uploading Hayden's mind into the fortress, he reveals Deag Grav is hiding on Sentinel Prime; the only way to get there is a portal located in the lost city of Hebeth in Mars' core. The Slayer travels to the Martian moon Phobos, where he uses the BFG 10000 to shoot a hole in the surface of Mars to reach Hebeth. After reaching Sentinel Prime, flashbacks reveal the Slayer to be the original Doomguy. In the present, the Slayer finds and kills Deag Grav in the arena. The Khan Maykr reveals to the Slayer her plan to resurrect the Icon of Sin to consume mankind. The Slayer travels to the Sentinel homeworld of Argent D'Nur for his own Crucible.

Reader's Guide

The Doom Slayer stands as the ultimate symbol of resistance against demonic invasion in the Doom universe. While early entries portrayed him as a mysterious marine fighting for survival, later lore recontextualized his existence into something mythic. He is not just a soldier; he is an ancient warrior who has fought demons since the dawn of time. The Slayer is equipped with a large variety of weapons, as well as throwables such as grenades and ice bombs. The Super Shotgun is equipped with a grappling hook that grabs onto enemies and slingshots player towards them. Some weapons in the game have secondary fire modes that alter their functions. As players progress, they will earn points to upgrade their weapons. Each weapon modification has a mastery skill that can be earned through completing a specific gameplay challenge. The Slayer is very agile and is capable of double-jumping, climbing on walls, and utilizing an omnidirectional dash to evade enemies. In combat arenas, he can make use of swing bars, portals, and jump pads to reach distant areas. Player needs to manage the Slayer's health, armor, and the ammo of his weapons. To restore health, players must first stagger an enemy, and then perform a quick and violent 'Glory Kill' execution. Igniting enemies using a flamethrower will refill armor, while using a chainsaw against them will cause them to drop various types of ammo. Accumulating Glory Kills recharge 'Blood Punch', a powerful melee attack that destroys enemies' armor. A new system called 'Destructible Demons' is featured, in which enemies' bodies progressively deteriorate as they take damage. It also enables players to exploit an enemy's weaknesses, stripping away their primary attack abilities.

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